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Archive for Tangible Digital

Diesel - ‘Liquid Space’ Holographic Fashion Show

Awesome holographic spatial visuals.

Vicente Guallart - Hyperhabitat

Hyperhabitat is a research project initiated at IaaC in 2005, directed by Vicente Guallart, with input from Daniel Ibáñez and Rodrigo Rubio.

Its purpose is to develop a new approach to the organization of the habitability of the world on the basis of information technology.

The first objective has been to establish whether the physical world can have a structure similar to the digital world. In effect, if a network is made up of nodes, connections, an environment and protocols that relate its content, in the case of the physical world, the world can be understood as a superposing of natural environments, the networks that crisscross it and functional nodes.

The years 2006 and 2007 have been spent working on nodes and networks, and the work on environments and protocols will begin in the near future

see website here

CNN - Hologram

While CNN is touting its special effects from election night as a ‘”hologram,” that may not be technically the case. CNN’s “hologram” seems to have been done using overlay images and a green screen to virtually put the reporter in the same studio as Wolf Blitzer. But true holography uses a different technique to create a true 3D image of a person standing in the studio. According to Wikipedia, “holography is a technique that allows the light scattered from an object to be recorded and later reconstructed so that it appears as if the object is in the same position relative to the recording medium as it was when recorded. The image changes as the position and orientation of the viewing system changes in exactly the same way as if the object was still present, thus making the recorded image or hologram appear three-dimensional.”

True holography technology has been demonstrated by many other companies. Telstra, the Australian phone company, used a hologram earlier this year to beam its chief technology officer from Melbourne to a business meeting about 460 miles away in Adelaide. Cisco Systems has also used holograms in demonstrations to talk about its telepresence products. Cisco’s telepresence solution does not transmit hologram images, but it does use high-definition cameras and TV screens to make executives in different locations feel like they are having an in-person meeting.

another interesting article

Maeve - Venice Biennale

The installation consists of an interactive surface and a large projection area. While users are interacting with the contents of the installation on the interactive surface, the network and the media files are displayed on the large projection. The ten winning projects from the Everyville student competition are represented as physical cards. If a card is placed on the interactive surface, a contextual space is opened around the project. Within this space, media files, related projects and keywords are visualized. When a second card is placed on the surface, the space turns into a network
displaying similarities between the projects. In addition to the Everyville cards, the installation also contains inspirational projects from the MACE repositories. These projects are also represented by project cards and enable the visitors to connect the Everyville projects to MACE contents. Furthermore, as the interaction with the cards is not limited to the one person, entire groups and teams can explore the content together.
website here
thanks elise…

Daniel Belcher and Brian Johnson - MxR, Mixed Reality Interface

MxR—pronounced “mixerR”—is a Mixed/Augmented RealiIty system intended to support collaboration during early phases of architectural design. MxR allows an interdisciplinary group of practitioners and stakeholders to gather around a table, discuss and test different hypotheses, visualize results, simulate different physical systems, and generate simple forms. MxR is also a test-bed for collaborative interactions and demonstrates different configuration potentials, from exploration of individual alternatives to group discussion around a physical model. As a MR-VR transitional interface, MxR allows for movement along the reality-virtuality continuum, while employing a simple tangible user-interface and a MagicLens interaction technique.

see website here

David O’reilly - iHologram

The application works by assuming a constant viewing angle (35-45 degrees), typical for when the device is placed on a tabletop. The 3d scene’s perspective is warped using anamorphosis, the same technique used in Hans Holbein’s painting The Ambassadors. This application does the exact same but updates dynamically.

Ebru Kurbak and Mahir M. Yavuz - New Knitter

News Knitter is a data visualization project which focuses on knitted garments as an alternative medium to visualize large scale data.

News Knitter converts information gathered from the daily political news into clothing. Live news feed from the Internet that is broadcasted within 24 hours or a particular period is analyzed, filtered and converted into a unique visual pattern for a knitted sweater. The system consists of two different types of software: whereas one receives the content from live feeds the other converts it into visual patterns, and a fully computerized flat knitting machine produces the final output. Each product, sweater of News Knitter is an evidence/result of a specific day or period.

website here

Whitevoid - Polygon Playground

The “Polygon Playground” is a large scale interactive lounge object. It offers room for up to 40 persons at a time to walk, sit and explore its multifaceted surfaces. Gradient ramps guide to the top plateau or offer space to sit and rest. The installation features a software aided 3D surface projection system to cover the object with a seamless 360 degree projection mapping. An additional sensory system detects peoples positions and proximity.

The visual appearance of the “Polygon Playground” changes continously with the presence, movements and touches of its visitors. The object detects the positions and directions of people and reacts with evolving visual moods and graphic styles.

The hardware and software system of the “Polygon Playground” can be applied to virtually any 3D body to turn it into an interactive object.

website here

Tiki Tag - Real-time Object Tagging

Tikitag is an Alcatel-Lucent Venture based in Antwerp, Belgium which provides a service to link the real world with the online world for consumer and business usage. We are currently in alpha, and we welcome any suggestions or feedback on suggestions@tikitag.com. The beta launch is planned for launch on October 1st, with the availability of tikitag starter packages and tag packages via e-commerce.

website here

Alvin Aronson - Digital Clock

Amazing clock physically transforms in real-time.

website here

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