inicio mail me! sindicaci;ón

Archive for Control - Cognitive

Various - Cyborg Insects

Researchers have already developed remote control systems for rats, pigeons and even sharks. The motivation is simple: why labour for years to build robots that imitate the ways animals move when you can just plug into living creatures and hijack systems already optimised by millions of years of evolution? “There’s a long history of trying to develop micro-robots that could be sent out as autonomous devices, but I think many engineers have realised that they can’t improve on Mother Nature,” says insect neurobiologist John Hildebrand at the University of Arizona in Tucson. Furthermore, animals’ sensory abilities far outstrip the vast majority of artificial sensors. Sharks, moths and rats, for example, have amazing olfactory systems that allow them to detect the faintest traces of chemicals. And if you can hide your control system within your cyborg’s body, it would be virtually indistinguishable from its unadulterated kin - the perfect spy.

José Delgado at Yale University created the first cyborg animal in the 1950s. Delgado discovered where to insert electrodes in the brains of several species, including bulls, to acquire crude control of their movement. In one dramatic demonstration in 1963, he stood in a bullring in Córdoba, Spain, as one of his cyborg bulls charged at him. With just seconds between him and a good goring, Delgado flicked a switch and the bull skidded to a halt.

see article here

Mark Hammond - Rat Brain Robot

This is no ordinary robot control system - a plain old microchip connected to a circuit board. Instead, the controller nestles inside a small pot containing a pink broth of nutrients and antibiotics. Inside that pot, some 300,000 rat neurons have made - and continue to make - connections with each other.

As they do so, the disembodied neurons are communicating, sending electrical signals to one another just as they do in a living creature. We know this because the network of neurons is connected at the base of the pot to 80 electrodes, and the voltages sparked by the neurons are displayed on a computer screen.

It’s these spontaneous electrical patterns that researchers at the University of Reading in the UK want to harness to control a robot. If they can do so reliably, by stimulating the neurons with signals from sensors on the robot and using the neurons’ response to get the robots to respond, they hope to gain insights into how brains function. Such insights might help in the treatment of conditions like Alzheimer’s, Parkinson’s disease and epilepsy.

Emotiv Epoc

emotiv.jpg

The Emotiv EPOC now makes it possible for games to be controlled and influenced by the player’s mind. Engaging, immersive, and nuanced, Emotiv-inspired game-play will be like nothing ever seen before. Based on the latest developments in neuro-technology, Emotiv has developed a new personal interface for human computer interaction.

The Emotiv EPOC uses a set of sensors to tune into electric signals naturally produced by the brain to detect player thoughts, feelings and expression. It connects wirelessly with all game platforms from consoles to PCs. The Emotiv neuroheadset now makes it possible for games to be controlled and influenced by the player’s mind.

Website Link Here

John Storrs Hall - Utility Fog

foglet_stimulacra.jpg

Utility Fog is a hypotehtical collection of tiny robots, envisioned by Dr. John Storrs Hall while he was thinking about a nanotechnological replacement for car seatbelts. The robots would be microscopic, with extending arms reaching in several different directions, and could perform lattice reconfiguration. Grabbers at the ends of the arms would allow the robots (or foglets) to mechanically link to one another and share both information and energy, enabling them to act as a continuous substance with mechanical and optical properties that could be varied over a wide range. Each foglet would have substantial computing power, and would be able to communicate with its neighbors.

While the foglets would be micro-scale, construction of the foglets would require full molecular nanotechnology. Each bot would be in the shape of a dodecahedron with 12 arms extending outwards. Each arm would have 4 degrees of freedom. When linked together the foglets would form an octet truss. The foglets’ bodies would be made of aluminum oxide rather than combustible diamond to avoid creating a fuel air explosive.

Robert Miles Kemp – Metamorphic Space

miles.jpg
Miles Kemp’s Masters Thesis at Southern California Institute of Architecture looked at the logic behind robot precedents at the Cornell and Xerox Parc and developed a series of robot prototypes that related to reconfigurable architectural space.

The main idea behind this project was to develop a series of self-similar nested shapes that have the ability to be reprogrammed by the user post-production to accommodate changing demands. To accomplish this task in architectural terms he developed an entire palette of robots (materials, interactivity, and mechanical) that come together at specific instances to achieve a desired geometry.

The scale of the module was extremely important. With technology getting smaller and smaller (nano scale) this project envisioned that these objects would be the size of a fingernail and have the ability to change location. Self similar modules could make new physical connections and move around each other based on connections of self-similar parts.